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We create
visuals for games. Our work is used for gaming cut-scenes, polygonal and
patch based gaming model development; which include character, gaming props
and environments, and concept development for future games. Utilizing the
latest technology, we have become an invaluable resource
for gaming design companies who require cutting edge design media and development.
Runaway Dimensions has vast experiences with an extensive range of varied
gaming companies. We take unique approaches and pride in developing our
imagery and models while consulting to bring complex ideas to life that
capture the "spirit" of
the game. Our work sometimes requires photo-realism to evoke a sense
of reality or distinctive stylized visuals that are completely
artistic on their own. We developed 3d cut-scenes for Monolith's, "Claw," created
3d environments for O.I.N.C's, "Piggyland," one
of the first online trading games that pioneered a new revolution for
online trade play, consulted creativity for Aramat while
assisting
many others. Please select the link to your right to view samples of
our work
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