We create visuals for games. Our work is used for gaming cut-scenes, polygonal and patch based gaming model development; which include character, gaming props and environments, and concept development for future games. Utilizing the latest technology, we have become an invaluable resource for gaming design companies who require cutting edge design media and development. Runaway Dimensions has vast experiences with an extensive range of varied gaming companies. We take unique approaches and pride in developing our imagery and models while consulting to bring complex ideas to life that capture the "spirit" of the game. Our work sometimes requires photo-realism to evoke a sense of reality or distinctive stylized visuals that are completely artistic on their own. We developed 3d cut-scenes for Monolith's, "Claw," created 3d environments for O.I.N.C's, "Piggyland," one of the first online trading games that pioneered a new revolution for online trade play, consulted creativity for Aramat while assisting many others. Please select the link to your right to view samples of our work



   
Serenity: Character Study